SourceTermAnalysisSystem_vue/node_modules/point-in-polygon-hao/README.md
2026-05-15 10:22:44 +08:00

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A small library for detecting in a point lies inside a polygon
**Features**
- Works on polygons with holes
- Works with degenerate/self-intersecting polyons
- Returns `0` if on the edge
- Not effected by floating point errors
### Usage
Install via `npm install point-in-polygon-hao`
````
import inside from 'point-in-polygon-hao'
const polygon = [
[
[1, 1],
[1, 2],
[2, 2],
[2, 1],
[1, 1]
]
];
inside([ 1.5, 1.5 ], polygon)
// => true
inside([ 4.9, 1.2 ], polygon)
// => false
inside([1, 2], polygon)
// => 0 to indicate on edge
````
**Note:** The input polygon format aligns with the GeoJson specification for polygons. This means that the first and last coordinate in a polygon must be repeated, if not this library will throw an error.
````
const polygonWithHole = [
[
[0, 0], [1, 0], [1, 1], [0, 1], [0, 0]
],
[
[0.1, 0.1], [0.1, 0.9], [0.9, 0.9], [0.9, 0.1], [0.1, 0.1]
]
]
````
The library does not support multi-polygons.
### Comparisons
Some rough comparisons to similar libraries.
While `point-in-polygon` is slightly faster in most cases it does not support polygons with holes or degenerate polygons.
````
// For a point in a much larger geometry (700+ vertices)
point-in-poly-hao x 381,184 ops/sec ±0.80% (87 runs sampled)
point-in-polygon x 285,734 ops/sec ±1.33% (91 runs sampled)
robust-point-in-polygon x 267,738 ops/sec ±0.78% (93 runs sampled)
````
````
// For a point in bounding box check
point-in-poly-hao x 25,822,227 ops/sec ±2.87% (86 runs sampled)
point-in-polygon x 30,321,920 ops/sec ±2.14% (91 runs sampled)
robust-point-in-polygon x 26,708,560 ops/sec ±1.13% (91 runs sampled)
````
### Algorithm
This library is based on the paper [Optimal Reliable Point-in-Polygon Test and
Differential Coding Boolean Operations on Polygons](https://www.researchgate.net/publication/328261365_Optimal_Reliable_Point-in-Polygon_Test_and_Differential_Coding_Boolean_Operations_on_Polygons)
### Other notes
* Works irrespective of winding order of polygon
* ~~Does not appear to be effected by floating point errors compared to `point-in-polygon` or `robust-point-in-polygon`~~
* Added robust-predicates to deal with some floating point errors