291 lines
8.6 KiB
JavaScript
291 lines
8.6 KiB
JavaScript
/**
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* @module ol/source/Tile
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*/
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import Event from '../events/Event.js';
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import {scale as scaleSize, toSize} from '../size.js';
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import {withinExtentAndZ} from '../tilecoord.js';
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import {
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getForProjection as getTileGridForProjection,
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wrapX,
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} from '../tilegrid.js';
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import {abstract, getUid} from '../util.js';
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import Source from './Source.js';
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/***
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* @template Return
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* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
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* import("../Observable").OnSignature<import("../ObjectEventType").Types, import("../Object").ObjectEvent, Return> &
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* import("../Observable").OnSignature<import("./TileEventType").TileSourceEventTypes, TileSourceEvent, Return> &
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* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
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* import("./TileEventType").TileSourceEventTypes, Return>} TileSourceOnSignature
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*/
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/**
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Deprecated. Use the cacheSize option on the layer instead.
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* @property {number} [tilePixelRatio] TilePixelRatio.
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* @property {import("../proj.js").ProjectionLike} [projection] Projection.
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* @property {import("./Source.js").State} [state] State.
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* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] TileGrid.
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* @property {boolean} [wrapX=false] WrapX.
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* @property {number} [transition] Transition.
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* @property {string} [key] Key.
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* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0] ZDirection.
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* @property {boolean} [interpolate=false] Use interpolated values when resampling. By default,
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* the nearest neighbor is used when resampling.
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*/
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/**
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* @classdesc
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* Abstract base class; normally only used for creating subclasses and not
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* instantiated in apps.
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* Base class for sources providing images divided into a tile grid.
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*
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* @template {import("../Tile.js").default} [TileType=import("../Tile.js").default]
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* @abstract
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* @api
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*/
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class TileSource extends Source {
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/**
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* @param {Options} options SourceTile source options.
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*/
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constructor(options) {
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super({
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attributions: options.attributions,
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attributionsCollapsible: options.attributionsCollapsible,
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projection: options.projection,
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state: options.state,
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wrapX: options.wrapX,
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interpolate: options.interpolate,
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});
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/***
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* @type {TileSourceOnSignature<import("../events").EventsKey>}
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*/
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this.on;
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/***
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* @type {TileSourceOnSignature<import("../events").EventsKey>}
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*/
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this.once;
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/***
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* @type {TileSourceOnSignature<void>}
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*/
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this.un;
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/**
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* @private
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* @type {number}
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*/
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this.tilePixelRatio_ =
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options.tilePixelRatio !== undefined ? options.tilePixelRatio : 1;
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/**
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* @type {import("../tilegrid/TileGrid.js").default|null}
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* @protected
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*/
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this.tileGrid = options.tileGrid !== undefined ? options.tileGrid : null;
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const tileSize = [256, 256];
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if (this.tileGrid) {
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toSize(this.tileGrid.getTileSize(this.tileGrid.getMinZoom()), tileSize);
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}
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/**
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* @protected
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* @type {import("../size.js").Size}
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*/
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this.tmpSize = [0, 0];
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/**
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* @private
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* @type {string}
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*/
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this.key_ = options.key || getUid(this);
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/**
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* @protected
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* @type {import("../Tile.js").Options}
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*/
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this.tileOptions = {
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transition: options.transition,
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interpolate: options.interpolate,
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};
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/**
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* zDirection hint, read by the renderer. Indicates which resolution should be used
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* by a renderer if the views resolution does not match any resolution of the tile source.
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* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
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* will be used. If -1, the nearest higher resolution will be used.
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* @type {number|import("../array.js").NearestDirectionFunction}
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*/
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this.zDirection = options.zDirection ? options.zDirection : 0;
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}
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/**
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {number} Gutter.
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*/
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getGutterForProjection(projection) {
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return 0;
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}
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/**
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* Return the key to be used for all tiles in the source.
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* @return {string} The key for all tiles.
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*/
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getKey() {
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return this.key_;
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}
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/**
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* Set the value to be used as the key for all tiles in the source.
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* @param {string} key The key for tiles.
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* @protected
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*/
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setKey(key) {
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if (this.key_ !== key) {
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this.key_ = key;
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this.changed();
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}
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}
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/**
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* @param {import("../proj/Projection").default} [projection] Projection.
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* @return {Array<number>|null} Resolutions.
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* @override
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*/
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getResolutions(projection) {
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const tileGrid = projection
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? this.getTileGridForProjection(projection)
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: this.tileGrid;
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if (!tileGrid) {
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return null;
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}
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return tileGrid.getResolutions();
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}
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/**
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* @abstract
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* @param {number} z Tile coordinate z.
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* @param {number} x Tile coordinate x.
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {TileType|null} Tile.
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*/
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getTile(z, x, y, pixelRatio, projection) {
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return abstract();
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}
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/**
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* Return the tile grid of the tile source.
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* @return {import("../tilegrid/TileGrid.js").default|null} Tile grid.
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* @api
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*/
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getTileGrid() {
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return this.tileGrid;
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}
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/**
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
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*/
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getTileGridForProjection(projection) {
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if (!this.tileGrid) {
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return getTileGridForProjection(projection);
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}
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return this.tileGrid;
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}
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/**
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* Get the tile pixel ratio for this source. Subclasses may override this
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* method, which is meant to return a supported pixel ratio that matches the
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* provided `pixelRatio` as close as possible.
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* @param {number} pixelRatio Pixel ratio.
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* @return {number} Tile pixel ratio.
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*/
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getTilePixelRatio(pixelRatio) {
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return this.tilePixelRatio_;
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}
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/**
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* @param {number} z Z.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {import("../size.js").Size} Tile size.
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*/
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getTilePixelSize(z, pixelRatio, projection) {
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const tileGrid = this.getTileGridForProjection(projection);
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const tilePixelRatio = this.getTilePixelRatio(pixelRatio);
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const tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
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if (tilePixelRatio == 1) {
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return tileSize;
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}
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return scaleSize(tileSize, tilePixelRatio, this.tmpSize);
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}
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/**
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* Returns a tile coordinate wrapped around the x-axis. When the tile coordinate
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* is outside the resolution and extent range of the tile grid, `null` will be
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* returned.
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* @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
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* @param {import("../proj/Projection.js").default} [projection] Projection.
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* @return {import("../tilecoord.js").TileCoord} Tile coordinate to be passed to the tileUrlFunction or
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* null if no tile URL should be created for the passed `tileCoord`.
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*/
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getTileCoordForTileUrlFunction(tileCoord, projection) {
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const gridProjection =
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projection !== undefined ? projection : this.getProjection();
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const tileGrid =
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projection !== undefined
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? this.getTileGridForProjection(gridProjection)
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: this.tileGrid || this.getTileGridForProjection(gridProjection);
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if (this.getWrapX() && gridProjection.isGlobal()) {
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tileCoord = wrapX(tileGrid, tileCoord, gridProjection);
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}
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return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;
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}
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/**
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* Remove all cached reprojected tiles from the source. The next render cycle will create new tiles.
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* @api
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*/
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clear() {}
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/**
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* @override
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*/
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refresh() {
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this.clear();
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super.refresh();
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}
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}
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/**
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* @classdesc
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* Events emitted by {@link module:ol/source/Tile~TileSource} instances are instances of this
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* type.
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*/
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export class TileSourceEvent extends Event {
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/**
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* @param {string} type Type.
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* @param {import("../Tile.js").default} tile The tile.
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*/
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constructor(type, tile) {
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super(type);
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/**
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* The tile related to the event.
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* @type {import("../Tile.js").default}
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* @api
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*/
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this.tile = tile;
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}
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}
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export default TileSource;
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