172 lines
4.0 KiB
JavaScript
172 lines
4.0 KiB
JavaScript
/**
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* @module ol/VectorRenderTile
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*/
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import Tile from './Tile.js';
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import {createCanvasContext2D, releaseCanvas} from './dom.js';
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import {getUid} from './util.js';
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/**
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* @typedef {Object} ReplayState
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* @property {boolean} dirty Dirty.
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* @property {null|import("./render.js").OrderFunction} renderedRenderOrder RenderedRenderOrder.
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* @property {number} renderedTileRevision RenderedTileRevision.
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* @property {number} renderedResolution RenderedResolution.
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* @property {number} renderedRevision RenderedRevision.
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* @property {number} renderedTileResolution RenderedTileResolution.
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* @property {number} renderedTileZ RenderedTileZ.
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*/
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/**
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* @type {Array<HTMLCanvasElement>}
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*/
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const canvasPool = [];
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class VectorRenderTile extends Tile {
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/**
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* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
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* @param {import("./TileState.js").default} state State.
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* @param {import("./tilecoord.js").TileCoord} urlTileCoord Wrapped tile coordinate for source urls.
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* @param {function(VectorRenderTile):Array<import("./VectorTile").default>} getSourceTiles Function.
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* @param {function(VectorRenderTile):void} removeSourceTiles Function.
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*/
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constructor(
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tileCoord,
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state,
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urlTileCoord,
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getSourceTiles,
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removeSourceTiles,
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) {
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super(tileCoord, state, {transition: 0});
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/**
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* @private
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* @type {CanvasRenderingContext2D|null}
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*/
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this.context_ = null;
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/**
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* Executor groups. Read/written by the renderer.
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* @type {Object<string, Array<import("./render/canvas/ExecutorGroup.js").default>>}
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*/
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this.executorGroups = {};
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/**
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* Number of loading source tiles. Read/written by the source.
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* @type {number}
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*/
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this.loadingSourceTiles = 0;
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/**
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* @type {Object<string, ImageData>}
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*/
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this.hitDetectionImageData = {};
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/**
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* @private
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* @type {!Object<string, ReplayState>}
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*/
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this.replayState_ = {};
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/**
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* @type {Array<import("./VectorTile.js").default>}
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*/
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this.sourceTiles = [];
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/**
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* @type {Object<string, boolean>}
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*/
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this.errorTileKeys = {};
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/**
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* @type {number}
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*/
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this.wantedResolution;
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/**
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* @type {!function():Array<import("./VectorTile.js").default>}
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*/
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this.getSourceTiles = getSourceTiles.bind(undefined, this);
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/**
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* @type {!function(VectorRenderTile):void}
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* @private
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*/
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this.removeSourceTiles_ = removeSourceTiles;
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/**
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* @type {import("./tilecoord.js").TileCoord}
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*/
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this.wrappedTileCoord = urlTileCoord;
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}
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/**
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* @return {CanvasRenderingContext2D} The rendering context.
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*/
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getContext() {
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if (!this.context_) {
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this.context_ = createCanvasContext2D(1, 1, canvasPool);
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}
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return this.context_;
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}
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/**
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* @return {boolean} Tile has a rendering context.
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*/
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hasContext() {
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return !!this.context_;
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}
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/**
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* Get the Canvas for this tile.
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* @return {HTMLCanvasElement} Canvas.
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*/
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getImage() {
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return this.hasContext() ? this.getContext().canvas : null;
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}
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/**
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* @param {import("./layer/Layer.js").default} layer Layer.
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* @return {ReplayState} The replay state.
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*/
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getReplayState(layer) {
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const key = getUid(layer);
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if (!(key in this.replayState_)) {
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this.replayState_[key] = {
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dirty: false,
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renderedRenderOrder: null,
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renderedResolution: NaN,
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renderedRevision: -1,
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renderedTileResolution: NaN,
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renderedTileRevision: -1,
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renderedTileZ: -1,
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};
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}
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return this.replayState_[key];
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}
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/**
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* Load the tile.
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* @override
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*/
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load() {
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this.getSourceTiles();
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}
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/**
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* Remove from the cache due to expiry
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* @override
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*/
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release() {
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if (this.context_) {
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releaseCanvas(this.context_);
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canvasPool.push(this.context_.canvas);
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this.context_ = null;
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}
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this.removeSourceTiles_(this);
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this.sourceTiles.length = 0;
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super.release();
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}
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}
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export default VectorRenderTile;
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