SourceTermAnalysisSystem_vue/node_modules/@cesium/engine/Source/Shaders/ReprojectWebMercatorVS.glsl
2026-05-15 10:22:44 +08:00

13 lines
279 B
GLSL

in vec4 position;
in float webMercatorT;
uniform vec2 u_textureDimensions;
out vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}