SourceTermAnalysisSystem_vue/node_modules/@cesium/engine/Source/Shaders/Materials/WaterMaskMaterial.glsl
2026-05-15 10:22:44 +08:00

16 lines
393 B
GLSL

uniform vec4 waterColor;
uniform vec4 landColor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}