SourceTermAnalysisSystem_vue/node_modules/@cesium/engine/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js
2026-05-15 10:22:44 +08:00

23 lines
612 B
JavaScript

//This file is automatically rebuilt by the Cesium build process.
export default "in vec3 position3DHigh;\n\
in vec3 position3DLow;\n\
in vec3 normal;\n\
in vec2 st;\n\
in float batchId;\n\
\n\
out vec3 v_positionEC;\n\
out vec3 v_normalEC;\n\
out vec2 v_st;\n\
\n\
void main()\n\
{\n\
vec4 p = czm_computePosition();\n\
\n\
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates\n\
v_normalEC = czm_normal * normal; // normal in eye coordinates\n\
v_st = st;\n\
\n\
gl_Position = czm_modelViewProjectionRelativeToEye * p;\n\
}\n\
";