761 lines
23 KiB
JavaScript
761 lines
23 KiB
JavaScript
import Cartesian3 from "../Core/Cartesian3.js";
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import Cesium3DTilesetMetadata from "./Cesium3DTilesetMetadata.js";
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import Check from "../Core/Check.js";
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import Frozen from "../Core/Frozen.js";
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import defined from "../Core/defined.js";
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import Ellipsoid from "../Core/Ellipsoid.js";
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import hasExtension from "./hasExtension.js";
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import ImplicitSubtree from "./ImplicitSubtree.js";
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import ImplicitSubtreeCache from "./ImplicitSubtreeCache.js";
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import ImplicitTileCoordinates from "./ImplicitTileCoordinates.js";
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import ImplicitTileset from "./ImplicitTileset.js";
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import Matrix3 from "../Core/Matrix3.js";
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import Matrix4 from "../Core/Matrix4.js";
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import MetadataSemantic from "./MetadataSemantic.js";
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import MetadataType from "./MetadataType.js";
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import OrientedBoundingBox from "../Core/OrientedBoundingBox.js";
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import preprocess3DTileContent from "./preprocess3DTileContent.js";
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import Resource from "../Core/Resource.js";
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import ResourceCache from "./ResourceCache.js";
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import RuntimeError from "../Core/RuntimeError.js";
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import VoxelContent from "./VoxelContent.js";
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import VoxelMetadataOrder from "./VoxelMetadataOrder.js";
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import VoxelShapeType from "./VoxelShapeType.js";
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import CesiumMath from "../Core/Math.js";
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import Quaternion from "../Core/Quaternion.js";
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/**
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* @typedef {Object} Cesium3DTilesVoxelProvider.ConstructorOptions
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*
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* Initialization options for the Cesium3DTilesVoxelProvider constructor
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*
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* @property {string} className The class in the tileset schema describing voxel metadata.
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* @property {string[]} names The metadata names.
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* @property {MetadataType[]} types The metadata types.
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* @property {MetadataComponentType[]} componentTypes The metadata component types.
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* @property {VoxelShapeType} shape The {@link VoxelShapeType}.
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* @property {Cartesian3} dimensions The number of voxels per dimension of a tile. This is the same for all tiles in the dataset.
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* @property {Cartesian3} [paddingBefore=Cartesian3.ZERO] The number of padding voxels before the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
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* @property {Cartesian3} [paddingAfter=Cartesian3.ZERO] The number of padding voxels after the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
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* @property {Matrix4} [globalTransform=Matrix4.IDENTITY] A transform from local space to global space.
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* @property {Matrix4} [shapeTransform=Matrix4.IDENTITY] A transform from shape space to local space.
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* @property {Cartesian3} [minBounds] The minimum bounds.
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* @property {Cartesian3} [maxBounds] The maximum bounds.
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* @property {number[][]} [minimumValues] The metadata minimum values.
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* @property {number[][]} [maximumValues] The metadata maximum values.
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* @property {number} [maximumTileCount] The maximum number of tiles that exist for this provider. This value is used as a hint to the voxel renderer to allocate an appropriate amount of GPU memory. If this value is not known it can be undefined.
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*/
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/**
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* A {@link VoxelProvider} that fetches voxel data from a 3D Tiles tileset.
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* <p>
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* Implements the {@link VoxelProvider} interface.
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* </p>
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* <div class="notice">
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* This object is normally not instantiated directly, use {@link Cesium3DTilesVoxelProvider.fromUrl}.
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* </div>
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*
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* @alias Cesium3DTilesVoxelProvider
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* @constructor
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* @augments VoxelProvider
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*
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* @param {Cesium3DTilesVoxelProvider.ConstructorOptions} options An object describing initialization options
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*
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* @see Cesium3DTilesVoxelProvider.fromUrl
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* @see VoxelProvider
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* @see VoxelPrimitive
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* @see VoxelShapeType
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*
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* @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
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*/
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function Cesium3DTilesVoxelProvider(options) {
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options = options ?? Frozen.EMPTY_OBJECT;
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const {
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className,
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names,
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types,
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componentTypes,
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shape,
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dimensions,
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paddingBefore = Cartesian3.ZERO.clone(),
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paddingAfter = Cartesian3.ZERO.clone(),
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globalTransform = Matrix4.IDENTITY.clone(),
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shapeTransform = Matrix4.IDENTITY.clone(),
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minBounds,
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maxBounds,
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minimumValues,
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maximumValues,
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maximumTileCount,
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} = options;
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.string("className", className);
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Check.typeOf.object("names", names);
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Check.typeOf.object("types", types);
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Check.typeOf.object("componentTypes", componentTypes);
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Check.typeOf.string("shape", shape);
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Check.typeOf.object("dimensions", dimensions);
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//>>includeEnd('debug');
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this._shapeTransform = shapeTransform;
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this._globalTransform = globalTransform;
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this._shape = shape;
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this._minBounds = minBounds;
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this._maxBounds = maxBounds;
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this._dimensions = dimensions;
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this._paddingBefore = paddingBefore;
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this._paddingAfter = paddingAfter;
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this._className = className;
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this._names = names;
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this._types = types;
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this._componentTypes = componentTypes;
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this._metadataOrder =
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shape === VoxelShapeType.ELLIPSOID
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? VoxelMetadataOrder.Z_UP
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: VoxelMetadataOrder.Y_UP;
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this._minimumValues = minimumValues;
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this._maximumValues = maximumValues;
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this._maximumTileCount = maximumTileCount;
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this._availableLevels = undefined;
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this._implicitTileset = undefined;
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this._subtreeCache = new ImplicitSubtreeCache();
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}
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Object.defineProperties(Cesium3DTilesVoxelProvider.prototype, {
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/**
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* A transform from local space to global space.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Matrix4}
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* @default Matrix4.IDENTITY
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* @readonly
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*/
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globalTransform: {
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get: function () {
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return this._globalTransform;
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},
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},
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/**
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* A transform from shape space to local space.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Matrix4}
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* @default Matrix4.IDENTITY
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* @readonly
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*/
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shapeTransform: {
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get: function () {
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return this._shapeTransform;
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},
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},
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/**
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* Gets the {@link VoxelShapeType}
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {VoxelShapeType}
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* @readonly
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*/
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shape: {
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get: function () {
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return this._shape;
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},
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},
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/**
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* Gets the minimum bounds.
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* If undefined, the shape's default minimum bounds will be used instead.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Cartesian3|undefined}
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* @readonly
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*/
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minBounds: {
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get: function () {
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return this._minBounds;
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},
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},
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/**
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* Gets the maximum bounds.
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* If undefined, the shape's default maximum bounds will be used instead.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Cartesian3|undefined}
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* @readonly
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*/
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maxBounds: {
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get: function () {
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return this._maxBounds;
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},
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},
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/**
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* Gets the number of voxels per dimension of a tile. This is the same for all tiles in the dataset.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Cartesian3}
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* @readonly
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*/
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dimensions: {
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get: function () {
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return this._dimensions;
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},
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},
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/**
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* Gets the number of padding voxels before the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Cartesian3}
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* @default Cartesian3.ZERO
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* @readonly
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*/
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paddingBefore: {
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get: function () {
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return this._paddingBefore;
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},
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},
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/**
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* Gets the number of padding voxels after the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {Cartesian3}
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* @default Cartesian3.ZERO
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* @readonly
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*/
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paddingAfter: {
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get: function () {
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return this._paddingAfter;
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},
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},
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/**
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* The metadata class for this tileset.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {string}
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* @readonly
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*/
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className: {
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get: function () {
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return this._className;
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},
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},
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/**
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* Gets the metadata names.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {string[]}
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* @readonly
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*/
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names: {
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get: function () {
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return this._names;
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},
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},
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/**
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* Gets the metadata types.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {MetadataType[]}
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* @readonly
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*/
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types: {
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get: function () {
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return this._types;
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},
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},
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/**
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* Gets the metadata component types.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {MetadataComponentType[]}
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* @readonly
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*/
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componentTypes: {
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get: function () {
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return this._componentTypes;
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},
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},
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/**
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* Gets the ordering of the metadata in the buffers.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {VoxelMetadataOrder}
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* @readonly
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* @private
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*/
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metadataOrder: {
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get: function () {
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return this._metadataOrder;
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},
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},
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/**
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* Gets the metadata minimum values.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {number[][]|undefined}
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* @readonly
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*/
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minimumValues: {
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get: function () {
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return this._minimumValues;
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},
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},
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/**
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* Gets the metadata maximum values.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {number[][]|undefined}
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* @readonly
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*/
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maximumValues: {
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get: function () {
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return this._maximumValues;
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},
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},
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/**
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* The maximum number of tiles that exist for this provider.
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* This value is used as a hint to the voxel renderer to allocate an appropriate amount of GPU memory.
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* If this value is not known it can be undefined.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {number|undefined}
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* @readonly
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*/
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maximumTileCount: {
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get: function () {
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return this._maximumTileCount;
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},
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},
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/**
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* The number of levels of detail containing available tiles in the tileset.
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*
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* @memberof Cesium3DTilesVoxelProvider.prototype
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* @type {number|undefined}
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* @readonly
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*/
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availableLevels: {
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get: function () {
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return this._availableLevels;
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},
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},
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});
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/**
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* Creates a {@link Cesium3DTilesVoxelProvider} that fetches voxel data from a 3D Tiles tileset.
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*
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* @param {Resource|string} url The URL to a tileset JSON file
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* @returns {Promise<Cesium3DTilesVoxelProvider>} The created provider
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*
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* @exception {RuntimeException} Root must have content
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* @exception {RuntimeException} Root tile content must have 3DTILES_content_voxels extension
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* @exception {RuntimeException} Root tile must have implicit tiling
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* @exception {RuntimeException} Tileset must have a metadata schema
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* @exception {RuntimeException} Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider
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*
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* @example
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* try {
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* const voxelProvider = await Cesium3DTilesVoxelProvider.fromUrl(
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* "http://localhost:8002/tilesets/voxel/tileset.json"
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* );
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* const voxelPrimitive = new VoxelPrimitive({
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* provider: voxelProvider,
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* customShader: customShader,
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* });
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* scene.primitives.add(voxelPrimitive);
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* } catch (error) {
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* console.error(`Error creating voxel primitive: ${error}`);
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* }
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*
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* @see {@link VoxelPrimitive}
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*/
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Cesium3DTilesVoxelProvider.fromUrl = async function (url) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined("url", url);
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//>>includeEnd('debug');
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const resource = Resource.createIfNeeded(url);
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const tilesetJson = await resource.fetchJson();
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validate(tilesetJson);
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const schemaLoader = getMetadataSchemaLoader(tilesetJson, resource);
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await schemaLoader.load();
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const { root } = tilesetJson;
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const metadataJson = hasExtension(tilesetJson, "3DTILES_metadata")
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? tilesetJson.extensions["3DTILES_metadata"]
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: tilesetJson;
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const tilesetMetadata = new Cesium3DTilesetMetadata({
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metadataJson: metadataJson,
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schema: schemaLoader.schema,
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});
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const voxel = root.content.extensions["3DTILES_content_voxels"];
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const className = voxel.class;
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const providerOptions = getAttributeInfo(tilesetMetadata, className);
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Object.assign(providerOptions, getShape(root));
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if (defined(root.transform)) {
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providerOptions.globalTransform = Matrix4.unpack(root.transform);
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} else {
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providerOptions.globalTransform = Matrix4.clone(Matrix4.IDENTITY);
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}
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providerOptions.dimensions = Cartesian3.unpack(voxel.dimensions);
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providerOptions.maximumTileCount = getTileCount(tilesetMetadata);
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if (defined(voxel.padding)) {
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providerOptions.paddingBefore = Cartesian3.unpack(voxel.padding.before);
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providerOptions.paddingAfter = Cartesian3.unpack(voxel.padding.after);
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}
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const provider = new Cesium3DTilesVoxelProvider(providerOptions);
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const implicitTileset = new ImplicitTileset(
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resource,
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root,
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schemaLoader.schema,
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);
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provider._implicitTileset = implicitTileset;
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provider._availableLevels = implicitTileset.availableLevels;
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ResourceCache.unload(schemaLoader);
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return provider;
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};
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function getTileCount(metadata) {
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if (!defined(metadata.tileset)) {
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return undefined;
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}
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return metadata.tileset.getPropertyBySemantic(
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MetadataSemantic.TILESET_TILE_COUNT,
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);
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}
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function validate(tileset) {
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const root = tileset.root;
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if (!defined(root.content)) {
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throw new RuntimeError("Root must have content");
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}
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if (!hasExtension(root.content, "3DTILES_content_voxels")) {
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throw new RuntimeError(
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"Root tile content must have 3DTILES_content_voxels extension",
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);
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}
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if (
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!hasExtension(root, "3DTILES_implicit_tiling") &&
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!defined(root.implicitTiling)
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) {
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throw new RuntimeError("Root tile must have implicit tiling");
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}
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if (
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!defined(tileset.schema) &&
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!defined(tileset.schemaUri) &&
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!hasExtension(tileset, "3DTILES_metadata")
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) {
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throw new RuntimeError("Tileset must have a metadata schema");
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}
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}
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function getShape(tile) {
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const boundingVolume = tile.boundingVolume;
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if (defined(boundingVolume.box)) {
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return getBoxShape(boundingVolume.box);
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} else if (defined(boundingVolume.region)) {
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return getEllipsoidShape(boundingVolume.region);
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} else if (hasExtension(boundingVolume, "3DTILES_bounding_volume_cylinder")) {
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return getCylinderShape(
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boundingVolume.extensions["3DTILES_bounding_volume_cylinder"],
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);
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}
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throw new RuntimeError(
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"Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider",
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);
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}
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function getEllipsoidShape(region) {
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const west = region[0];
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const south = region[1];
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const east = region[2];
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const north = region[3];
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const minHeight = region[4];
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const maxHeight = region[5];
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const shapeTransform = Matrix4.fromScale(Ellipsoid.WGS84.radii);
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const minBounds = new Cartesian3(west, south, minHeight);
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const maxBounds = new Cartesian3(east, north, maxHeight);
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return {
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shape: VoxelShapeType.ELLIPSOID,
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minBounds: minBounds,
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maxBounds: maxBounds,
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shapeTransform: shapeTransform,
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};
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}
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const scratchScale = new Cartesian3();
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const scratchRotation = new Matrix3();
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function getBoxShape(box) {
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const obb = OrientedBoundingBox.unpack(box);
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const scale = Matrix3.getScale(obb.halfAxes, scratchScale);
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const rotation = Matrix3.getRotation(obb.halfAxes, scratchRotation);
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return {
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shape: VoxelShapeType.BOX,
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minBounds: Cartesian3.negate(scale, new Cartesian3()),
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maxBounds: Cartesian3.clone(scale),
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shapeTransform: Matrix4.fromRotationTranslation(rotation, obb.center),
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};
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}
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function getCylinderShape(cylinder) {
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const {
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minRadius,
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maxRadius,
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height,
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minAngle = -CesiumMath.PI,
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maxAngle = CesiumMath.PI,
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translation = [0, 0, 0],
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rotation = [0, 0, 0, 1],
|
|
} = cylinder;
|
|
|
|
//>>includeStart('debug', pragmas.debug);
|
|
Check.typeOf.number("minRadius", minRadius);
|
|
Check.typeOf.number("maxRadius", maxRadius);
|
|
Check.typeOf.number("height", height);
|
|
Check.typeOf.number("minAngle", minAngle);
|
|
Check.typeOf.number("maxAngle", maxAngle);
|
|
Check.typeOf.object("translation", translation);
|
|
Check.typeOf.object("rotation", rotation);
|
|
//>>includeEnd('debug');
|
|
|
|
const minHeight = -0.5 * height + translation[2];
|
|
const maxHeight = 0.5 * height + translation[2];
|
|
|
|
const shapeTransform = Matrix4.fromTranslationQuaternionRotationScale(
|
|
Cartesian3.unpack(translation),
|
|
Quaternion.unpack(rotation),
|
|
Cartesian3.ONE,
|
|
);
|
|
|
|
return {
|
|
shape: VoxelShapeType.CYLINDER,
|
|
minBounds: Cartesian3.fromElements(minRadius, minAngle, minHeight),
|
|
maxBounds: Cartesian3.fromElements(maxRadius, maxAngle, maxHeight),
|
|
shapeTransform: shapeTransform,
|
|
};
|
|
}
|
|
|
|
function getMetadataSchemaLoader(tilesetJson, resource) {
|
|
const { schemaUri, schema } = tilesetJson;
|
|
if (!defined(schemaUri)) {
|
|
return ResourceCache.getSchemaLoader({ schema });
|
|
}
|
|
return ResourceCache.getSchemaLoader({
|
|
resource: resource.getDerivedResource({
|
|
url: schemaUri,
|
|
}),
|
|
});
|
|
}
|
|
|
|
function getAttributeInfo(metadata, className) {
|
|
const { schema, statistics } = metadata;
|
|
const classStatistics = statistics?.classes[className];
|
|
const properties = schema.classes[className].properties;
|
|
|
|
const propertyInfo = Object.entries(properties).map(([id, property]) => {
|
|
const { type, componentType } = property;
|
|
const min = classStatistics?.properties[id].min;
|
|
const max = classStatistics?.properties[id].max;
|
|
const componentCount = MetadataType.getComponentCount(type);
|
|
const minValue = copyArray(min, componentCount);
|
|
const maxValue = copyArray(max, componentCount);
|
|
|
|
return { id, type, componentType, minValue, maxValue };
|
|
});
|
|
|
|
const names = propertyInfo.map((info) => info.id);
|
|
const types = propertyInfo.map((info) => info.type);
|
|
const componentTypes = propertyInfo.map((info) => info.componentType);
|
|
|
|
const minimumValues = propertyInfo.map((info) => info.minValue);
|
|
const maximumValues = propertyInfo.map((info) => info.maxValue);
|
|
const hasMinimumValues = minimumValues.some(defined);
|
|
|
|
return {
|
|
className,
|
|
names,
|
|
types,
|
|
componentTypes,
|
|
minimumValues: hasMinimumValues ? minimumValues : undefined,
|
|
maximumValues: hasMinimumValues ? maximumValues : undefined,
|
|
};
|
|
}
|
|
|
|
function copyArray(values, length) {
|
|
// Copy input values into a new array of a specified length.
|
|
// If the input is not an array, its value will be copied into the first element
|
|
// of the returned array. If the input is an array shorter than the returned
|
|
// array, the extra elements in the returned array will be undefined. If the
|
|
// input is undefined, the return will be undefined.
|
|
if (!defined(values)) {
|
|
return;
|
|
}
|
|
const valuesArray = Array.isArray(values) ? values : [values];
|
|
return Array.from({ length }, (v, i) => valuesArray[i]);
|
|
}
|
|
|
|
/**
|
|
* Get the subtree at a given subtree coordinate
|
|
* @param {VoxelProvider} provider The voxel provider
|
|
* @param {ImplicitTileCoordinates} subtreeCoord The coordinate at which to retrieve the subtree
|
|
* @returns {Promise<ImplicitSubtree>} The subtree at the given coordinate
|
|
* @private
|
|
*/
|
|
async function getSubtree(provider, subtreeCoord) {
|
|
const implicitTileset = provider._implicitTileset;
|
|
const subtreeCache = provider._subtreeCache;
|
|
|
|
// First load the subtree to check if the tile is available.
|
|
// If the subtree has been requested previously it might still be in the cache
|
|
let subtree = subtreeCache.find(subtreeCoord);
|
|
if (defined(subtree)) {
|
|
return subtree;
|
|
}
|
|
|
|
const subtreeRelative = implicitTileset.subtreeUriTemplate.getDerivedResource(
|
|
{
|
|
templateValues: subtreeCoord.getTemplateValues(),
|
|
},
|
|
);
|
|
const subtreeResource = implicitTileset.baseResource.getDerivedResource({
|
|
url: subtreeRelative.url,
|
|
});
|
|
|
|
const arrayBuffer = await subtreeResource.fetchArrayBuffer();
|
|
// Check one more time if the subtree is in the cache.
|
|
// This could happen if there are two in-flight tile requests from the same
|
|
// subtree and one finishes before the other.
|
|
subtree = subtreeCache.find(subtreeCoord);
|
|
if (defined(subtree)) {
|
|
return subtree;
|
|
}
|
|
|
|
const preprocessed = preprocess3DTileContent(arrayBuffer);
|
|
subtree = await ImplicitSubtree.fromSubtreeJson(
|
|
subtreeResource,
|
|
preprocessed.jsonPayload,
|
|
preprocessed.binaryPayload,
|
|
implicitTileset,
|
|
subtreeCoord,
|
|
);
|
|
subtreeCache.addSubtree(subtree);
|
|
return subtree;
|
|
}
|
|
|
|
/**
|
|
* Requests the data for a given tile.
|
|
*
|
|
* @param {object} [options] Object with the following properties:
|
|
* @param {number} [options.tileLevel=0] The tile's level.
|
|
* @param {number} [options.tileX=0] The tile's X coordinate.
|
|
* @param {number} [options.tileY=0] The tile's Y coordinate.
|
|
* @param {number} [options.tileZ=0] The tile's Z coordinate.
|
|
* @privateparam {number} [options.keyframe=0] The requested keyframe.
|
|
* @returns {Promise<VoxelContent>|undefined} A promise resolving to a VoxelContent containing the data for the tile, or undefined if the request could not be scheduled this frame.
|
|
*/
|
|
Cesium3DTilesVoxelProvider.prototype.requestData = async function (options) {
|
|
options = options ?? Frozen.EMPTY_OBJECT;
|
|
const {
|
|
tileLevel = 0,
|
|
tileX = 0,
|
|
tileY = 0,
|
|
tileZ = 0,
|
|
keyframe = 0,
|
|
} = options;
|
|
|
|
if (keyframe !== 0) {
|
|
return Promise.reject(
|
|
`3D Tiles currently doesn't support time-dynamic data.`,
|
|
);
|
|
}
|
|
|
|
// 1. Load the subtree that the tile belongs to (possibly from the subtree cache)
|
|
// 2. Load the voxel content if available
|
|
|
|
// Can't use a scratch variable here because the object is used inside the promise chain.
|
|
const implicitTileset = this._implicitTileset;
|
|
const tileCoordinates = new ImplicitTileCoordinates({
|
|
subdivisionScheme: implicitTileset.subdivisionScheme,
|
|
subtreeLevels: implicitTileset.subtreeLevels,
|
|
level: tileLevel,
|
|
x: tileX,
|
|
y: tileY,
|
|
z: tileZ,
|
|
});
|
|
|
|
// Find the coordinates of the parent subtree containing tileCoordinates
|
|
// If tileCoordinates is a subtree child, use that subtree
|
|
// If tileCoordinates is a subtree root, use its parent subtree
|
|
const isSubtreeRoot =
|
|
tileCoordinates.isSubtreeRoot() && tileCoordinates.level > 0;
|
|
|
|
const subtreeCoord = isSubtreeRoot
|
|
? tileCoordinates.getParentSubtreeCoordinates()
|
|
: tileCoordinates.getSubtreeCoordinates();
|
|
|
|
const that = this;
|
|
|
|
const subtree = await getSubtree(that, subtreeCoord);
|
|
// NOTE: these two subtree methods are ONLY used by voxels!
|
|
const isAvailable = isSubtreeRoot
|
|
? subtree.childSubtreeIsAvailableAtCoordinates
|
|
: subtree.tileIsAvailableAtCoordinates;
|
|
|
|
const available = isAvailable.call(subtree, tileCoordinates);
|
|
|
|
if (!available) {
|
|
return Promise.reject(
|
|
`Tile is not available at level ${tileLevel}, x ${tileX}, y ${tileY}, z ${tileZ}.`,
|
|
);
|
|
}
|
|
|
|
const { contentUriTemplates, baseResource } = implicitTileset;
|
|
const gltfRelative = contentUriTemplates[0].getDerivedResource({
|
|
templateValues: tileCoordinates.getTemplateValues(),
|
|
});
|
|
const gltfResource = baseResource.getDerivedResource({
|
|
url: gltfRelative.url,
|
|
});
|
|
|
|
return VoxelContent.fromGltf(gltfResource);
|
|
};
|
|
|
|
export default Cesium3DTilesVoxelProvider;
|