SourceTermAnalysisSystem_vue/node_modules/.vite/deps/chunk-YUTQGDGI.js
2026-05-15 10:22:44 +08:00

704 lines
20 KiB
JavaScript

import {
compose,
create
} from "./chunk-JFONEOYG.js";
import {
get,
getTransform
} from "./chunk-XZU4LSFD.js";
import {
createEmpty,
createOrUpdateEmpty,
createOrUpdateFromFlatCoordinates,
getCenter,
getHeight,
returnOrUpdate
} from "./chunk-CKDBVGKM.js";
import {
Object_default,
abstract
} from "./chunk-H47PV7W6.js";
import {
memoizeOne
} from "./chunk-KJXIHBKT.js";
// node_modules/ol/geom/flat/transform.js
function transform2D(flatCoordinates, offset, end, stride, transform, dest, destinationStride) {
dest = dest ? dest : [];
destinationStride = destinationStride ? destinationStride : 2;
let i = 0;
for (let j = offset; j < end; j += stride) {
const x = flatCoordinates[j];
const y = flatCoordinates[j + 1];
dest[i++] = transform[0] * x + transform[2] * y + transform[4];
dest[i++] = transform[1] * x + transform[3] * y + transform[5];
for (let k = 2; k < destinationStride; k++) {
dest[i++] = flatCoordinates[j + k];
}
}
if (dest && dest.length != i) {
dest.length = i;
}
return dest;
}
function rotate(flatCoordinates, offset, end, stride, angle, anchor, dest) {
dest = dest ? dest : [];
const cos = Math.cos(angle);
const sin = Math.sin(angle);
const anchorX = anchor[0];
const anchorY = anchor[1];
let i = 0;
for (let j = offset; j < end; j += stride) {
const deltaX = flatCoordinates[j] - anchorX;
const deltaY = flatCoordinates[j + 1] - anchorY;
dest[i++] = anchorX + deltaX * cos - deltaY * sin;
dest[i++] = anchorY + deltaX * sin + deltaY * cos;
for (let k = j + 2; k < j + stride; ++k) {
dest[i++] = flatCoordinates[k];
}
}
if (dest && dest.length != i) {
dest.length = i;
}
return dest;
}
function scale(flatCoordinates, offset, end, stride, sx, sy, anchor, dest) {
dest = dest ? dest : [];
const anchorX = anchor[0];
const anchorY = anchor[1];
let i = 0;
for (let j = offset; j < end; j += stride) {
const deltaX = flatCoordinates[j] - anchorX;
const deltaY = flatCoordinates[j + 1] - anchorY;
dest[i++] = anchorX + sx * deltaX;
dest[i++] = anchorY + sy * deltaY;
for (let k = j + 2; k < j + stride; ++k) {
dest[i++] = flatCoordinates[k];
}
}
if (dest && dest.length != i) {
dest.length = i;
}
return dest;
}
function translate(flatCoordinates, offset, end, stride, deltaX, deltaY, dest) {
dest = dest ? dest : [];
let i = 0;
for (let j = offset; j < end; j += stride) {
dest[i++] = flatCoordinates[j] + deltaX;
dest[i++] = flatCoordinates[j + 1] + deltaY;
for (let k = j + 2; k < j + stride; ++k) {
dest[i++] = flatCoordinates[k];
}
}
if (dest && dest.length != i) {
dest.length = i;
}
return dest;
}
// node_modules/ol/geom/Geometry.js
var tmpTransform = create();
var tmpPoint = [NaN, NaN];
var Geometry = class extends Object_default {
constructor() {
super();
this.extent_ = createEmpty();
this.extentRevision_ = -1;
this.simplifiedGeometryMaxMinSquaredTolerance = 0;
this.simplifiedGeometryRevision = 0;
this.simplifyTransformedInternal = memoizeOne(
(revision, squaredTolerance, transform) => {
if (!transform) {
return this.getSimplifiedGeometry(squaredTolerance);
}
const clone = this.clone();
clone.applyTransform(transform);
return clone.getSimplifiedGeometry(squaredTolerance);
}
);
}
/**
* Get a transformed and simplified version of the geometry.
* @abstract
* @param {number} squaredTolerance Squared tolerance.
* @param {import("../proj.js").TransformFunction} [transform] Optional transform function.
* @return {Geometry} Simplified geometry.
*/
simplifyTransformed(squaredTolerance, transform) {
return this.simplifyTransformedInternal(
this.getRevision(),
squaredTolerance,
transform
);
}
/**
* Make a complete copy of the geometry.
* @abstract
* @return {!Geometry} Clone.
*/
clone() {
return abstract();
}
/**
* @abstract
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
return abstract();
}
/**
* @param {number} x X.
* @param {number} y Y.
* @return {boolean} Contains (x, y).
*/
containsXY(x, y) {
return this.closestPointXY(x, y, tmpPoint, Number.MIN_VALUE) === 0;
}
/**
* Return the closest point of the geometry to the passed point as
* {@link module:ol/coordinate~Coordinate coordinate}.
* @param {import("../coordinate.js").Coordinate} point Point.
* @param {import("../coordinate.js").Coordinate} [closestPoint] Closest point.
* @return {import("../coordinate.js").Coordinate} Closest point.
* @api
*/
getClosestPoint(point, closestPoint) {
closestPoint = closestPoint ? closestPoint : [NaN, NaN];
this.closestPointXY(point[0], point[1], closestPoint, Infinity);
return closestPoint;
}
/**
* Returns true if this geometry includes the specified coordinate. If the
* coordinate is on the boundary of the geometry, returns false.
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @return {boolean} Contains coordinate.
* @api
*/
intersectsCoordinate(coordinate) {
return this.containsXY(coordinate[0], coordinate[1]);
}
/**
* @abstract
* @param {import("../extent.js").Extent} extent Extent.
* @protected
* @return {import("../extent.js").Extent} extent Extent.
*/
computeExtent(extent) {
return abstract();
}
/**
* Get the extent of the geometry.
* @param {import("../extent.js").Extent} [extent] Extent.
* @return {import("../extent.js").Extent} extent Extent.
* @api
*/
getExtent(extent) {
if (this.extentRevision_ != this.getRevision()) {
const extent2 = this.computeExtent(this.extent_);
if (isNaN(extent2[0]) || isNaN(extent2[1])) {
createOrUpdateEmpty(extent2);
}
this.extentRevision_ = this.getRevision();
}
return returnOrUpdate(this.extent_, extent);
}
/**
* Rotate the geometry around a given coordinate. This modifies the geometry
* coordinates in place.
* @abstract
* @param {number} angle Rotation angle in radians.
* @param {import("../coordinate.js").Coordinate} anchor The rotation center.
* @api
*/
rotate(angle, anchor) {
abstract();
}
/**
* Scale the geometry (with an optional origin). This modifies the geometry
* coordinates in place.
* @abstract
* @param {number} sx The scaling factor in the x-direction.
* @param {number} [sy] The scaling factor in the y-direction (defaults to sx).
* @param {import("../coordinate.js").Coordinate} [anchor] The scale origin (defaults to the center
* of the geometry extent).
* @api
*/
scale(sx, sy, anchor) {
abstract();
}
/**
* Create a simplified version of this geometry. For linestrings, this uses
* the [Douglas Peucker](https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm)
* algorithm. For polygons, a quantization-based
* simplification is used to preserve topology.
* @param {number} tolerance The tolerance distance for simplification.
* @return {Geometry} A new, simplified version of the original geometry.
* @api
*/
simplify(tolerance) {
return this.getSimplifiedGeometry(tolerance * tolerance);
}
/**
* Create a simplified version of this geometry using the Douglas Peucker
* algorithm.
* See https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm.
* @abstract
* @param {number} squaredTolerance Squared tolerance.
* @return {Geometry} Simplified geometry.
*/
getSimplifiedGeometry(squaredTolerance) {
return abstract();
}
/**
* Get the type of this geometry.
* @abstract
* @return {Type} Geometry type.
*/
getType() {
return abstract();
}
/**
* Apply a transform function to the coordinates of the geometry.
* The geometry is modified in place.
* If you do not want the geometry modified in place, first `clone()` it and
* then use this function on the clone.
* @abstract
* @param {import("../proj.js").TransformFunction} transformFn Transform function.
* Called with a flat array of geometry coordinates.
*/
applyTransform(transformFn) {
abstract();
}
/**
* Test if the geometry and the passed extent intersect.
* @abstract
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
*/
intersectsExtent(extent) {
return abstract();
}
/**
* Translate the geometry. This modifies the geometry coordinates in place. If
* instead you want a new geometry, first `clone()` this geometry.
* @abstract
* @param {number} deltaX Delta X.
* @param {number} deltaY Delta Y.
* @api
*/
translate(deltaX, deltaY) {
abstract();
}
/**
* Transform each coordinate of the geometry from one coordinate reference
* system to another. The geometry is modified in place.
* For example, a line will be transformed to a line and a circle to a circle.
* If you do not want the geometry modified in place, first `clone()` it and
* then use this function on the clone.
*
* @param {import("../proj.js").ProjectionLike} source The current projection. Can be a
* string identifier or a {@link module:ol/proj/Projection~Projection} object.
* @param {import("../proj.js").ProjectionLike} destination The desired projection. Can be a
* string identifier or a {@link module:ol/proj/Projection~Projection} object.
* @return {this} This geometry. Note that original geometry is
* modified in place.
* @api
*/
transform(source, destination) {
const sourceProj = get(source);
const transformFn = sourceProj.getUnits() == "tile-pixels" ? function(inCoordinates, outCoordinates, stride) {
const pixelExtent = sourceProj.getExtent();
const projectedExtent = sourceProj.getWorldExtent();
const scale2 = getHeight(projectedExtent) / getHeight(pixelExtent);
compose(
tmpTransform,
projectedExtent[0],
projectedExtent[3],
scale2,
-scale2,
0,
0,
0
);
const transformed = transform2D(
inCoordinates,
0,
inCoordinates.length,
stride,
tmpTransform,
outCoordinates
);
const projTransform = getTransform(sourceProj, destination);
if (projTransform) {
return projTransform(transformed, transformed, stride);
}
return transformed;
} : getTransform(sourceProj, destination);
this.applyTransform(transformFn);
return this;
}
};
var Geometry_default = Geometry;
// node_modules/ol/geom/SimpleGeometry.js
var SimpleGeometry = class extends Geometry_default {
constructor() {
super();
this.layout = "XY";
this.stride = 2;
this.flatCoordinates;
}
/**
* @param {import("../extent.js").Extent} extent Extent.
* @protected
* @return {import("../extent.js").Extent} extent Extent.
* @override
*/
computeExtent(extent) {
return createOrUpdateFromFlatCoordinates(
this.flatCoordinates,
0,
this.flatCoordinates.length,
this.stride,
extent
);
}
/**
* @abstract
* @return {Array<*> | null} Coordinates.
*/
getCoordinates() {
return abstract();
}
/**
* Return the first coordinate of the geometry.
* @return {import("../coordinate.js").Coordinate} First coordinate.
* @api
*/
getFirstCoordinate() {
return this.flatCoordinates.slice(0, this.stride);
}
/**
* @return {Array<number>} Flat coordinates.
*/
getFlatCoordinates() {
return this.flatCoordinates;
}
/**
* Return the last coordinate of the geometry.
* @return {import("../coordinate.js").Coordinate} Last point.
* @api
*/
getLastCoordinate() {
return this.flatCoordinates.slice(
this.flatCoordinates.length - this.stride
);
}
/**
* Return the {@link import("./Geometry.js").GeometryLayout layout} of the geometry.
* @return {import("./Geometry.js").GeometryLayout} Layout.
* @api
*/
getLayout() {
return this.layout;
}
/**
* Create a simplified version of this geometry using the Douglas Peucker algorithm.
* @param {number} squaredTolerance Squared tolerance.
* @return {SimpleGeometry} Simplified geometry.
* @override
*/
getSimplifiedGeometry(squaredTolerance) {
if (this.simplifiedGeometryRevision !== this.getRevision()) {
this.simplifiedGeometryMaxMinSquaredTolerance = 0;
this.simplifiedGeometryRevision = this.getRevision();
}
if (squaredTolerance < 0 || this.simplifiedGeometryMaxMinSquaredTolerance !== 0 && squaredTolerance <= this.simplifiedGeometryMaxMinSquaredTolerance) {
return this;
}
const simplifiedGeometry = this.getSimplifiedGeometryInternal(squaredTolerance);
const simplifiedFlatCoordinates = simplifiedGeometry.getFlatCoordinates();
if (simplifiedFlatCoordinates.length < this.flatCoordinates.length) {
return simplifiedGeometry;
}
this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;
return this;
}
/**
* @param {number} squaredTolerance Squared tolerance.
* @return {SimpleGeometry} Simplified geometry.
* @protected
*/
getSimplifiedGeometryInternal(squaredTolerance) {
return this;
}
/**
* @return {number} Stride.
*/
getStride() {
return this.stride;
}
/**
* @param {import("./Geometry.js").GeometryLayout} layout Layout.
* @param {Array<number>} flatCoordinates Flat coordinates.
*/
setFlatCoordinates(layout, flatCoordinates) {
this.stride = getStrideForLayout(layout);
this.layout = layout;
this.flatCoordinates = flatCoordinates;
}
/**
* @abstract
* @param {!Array<*>} coordinates Coordinates.
* @param {import("./Geometry.js").GeometryLayout} [layout] Layout.
*/
setCoordinates(coordinates, layout) {
abstract();
}
/**
* @param {import("./Geometry.js").GeometryLayout|undefined} layout Layout.
* @param {Array<*>} coordinates Coordinates.
* @param {number} nesting Nesting.
* @protected
*/
setLayout(layout, coordinates, nesting) {
let stride;
if (layout) {
stride = getStrideForLayout(layout);
} else {
for (let i = 0; i < nesting; ++i) {
if (coordinates.length === 0) {
this.layout = "XY";
this.stride = 2;
return;
}
coordinates = /** @type {Array<unknown>} */
coordinates[0];
}
stride = coordinates.length;
layout = getLayoutForStride(stride);
}
this.layout = layout;
this.stride = stride;
}
/**
* Apply a transform function to the coordinates of the geometry.
* The geometry is modified in place.
* If you do not want the geometry modified in place, first `clone()` it and
* then use this function on the clone.
* @param {import("../proj.js").TransformFunction} transformFn Transform function.
* Called with a flat array of geometry coordinates.
* @api
* @override
*/
applyTransform(transformFn) {
if (this.flatCoordinates) {
transformFn(
this.flatCoordinates,
this.flatCoordinates,
this.layout.startsWith("XYZ") ? 3 : 2,
this.stride
);
this.changed();
}
}
/**
* Rotate the geometry around a given coordinate. This modifies the geometry
* coordinates in place.
* @param {number} angle Rotation angle in counter-clockwise radians.
* @param {import("../coordinate.js").Coordinate} anchor The rotation center.
* @api
* @override
*/
rotate(angle, anchor) {
const flatCoordinates = this.getFlatCoordinates();
if (flatCoordinates) {
const stride = this.getStride();
rotate(
flatCoordinates,
0,
flatCoordinates.length,
stride,
angle,
anchor,
flatCoordinates
);
this.changed();
}
}
/**
* Scale the geometry (with an optional origin). This modifies the geometry
* coordinates in place.
* @param {number} sx The scaling factor in the x-direction.
* @param {number} [sy] The scaling factor in the y-direction (defaults to sx).
* @param {import("../coordinate.js").Coordinate} [anchor] The scale origin (defaults to the center
* of the geometry extent).
* @api
* @override
*/
scale(sx, sy, anchor) {
if (sy === void 0) {
sy = sx;
}
if (!anchor) {
anchor = getCenter(this.getExtent());
}
const flatCoordinates = this.getFlatCoordinates();
if (flatCoordinates) {
const stride = this.getStride();
scale(
flatCoordinates,
0,
flatCoordinates.length,
stride,
sx,
sy,
anchor,
flatCoordinates
);
this.changed();
}
}
/**
* Translate the geometry. This modifies the geometry coordinates in place. If
* instead you want a new geometry, first `clone()` this geometry.
* @param {number} deltaX Delta X.
* @param {number} deltaY Delta Y.
* @api
* @override
*/
translate(deltaX, deltaY) {
const flatCoordinates = this.getFlatCoordinates();
if (flatCoordinates) {
const stride = this.getStride();
translate(
flatCoordinates,
0,
flatCoordinates.length,
stride,
deltaX,
deltaY,
flatCoordinates
);
this.changed();
}
}
};
function getLayoutForStride(stride) {
let layout;
if (stride == 2) {
layout = "XY";
} else if (stride == 3) {
layout = "XYZ";
} else if (stride == 4) {
layout = "XYZM";
}
return (
/** @type {import("./Geometry.js").GeometryLayout} */
layout
);
}
function getStrideForLayout(layout) {
let stride;
if (layout == "XY") {
stride = 2;
} else if (layout == "XYZ" || layout == "XYM") {
stride = 3;
} else if (layout == "XYZM") {
stride = 4;
}
return (
/** @type {number} */
stride
);
}
function transformGeom2D(simpleGeometry, transform, dest) {
const flatCoordinates = simpleGeometry.getFlatCoordinates();
if (!flatCoordinates) {
return null;
}
const stride = simpleGeometry.getStride();
return transform2D(
flatCoordinates,
0,
flatCoordinates.length,
stride,
transform,
dest
);
}
var SimpleGeometry_default = SimpleGeometry;
// node_modules/ol/geom/flat/deflate.js
function deflateCoordinate(flatCoordinates, offset, coordinate, stride) {
for (let i = 0, ii = coordinate.length; i < ii; ++i) {
flatCoordinates[offset++] = coordinate[i];
}
return offset;
}
function deflateCoordinates(flatCoordinates, offset, coordinates, stride) {
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
const coordinate = coordinates[i];
for (let j = 0; j < stride; ++j) {
flatCoordinates[offset++] = coordinate[j];
}
}
return offset;
}
function deflateCoordinatesArray(flatCoordinates, offset, coordinatess, stride, ends) {
ends = ends ? ends : [];
let i = 0;
for (let j = 0, jj = coordinatess.length; j < jj; ++j) {
const end = deflateCoordinates(
flatCoordinates,
offset,
coordinatess[j],
stride
);
ends[i++] = end;
offset = end;
}
ends.length = i;
return ends;
}
function deflateMultiCoordinatesArray(flatCoordinates, offset, coordinatesss, stride, endss) {
endss = endss ? endss : [];
let i = 0;
for (let j = 0, jj = coordinatesss.length; j < jj; ++j) {
const ends = deflateCoordinatesArray(
flatCoordinates,
offset,
coordinatesss[j],
stride,
endss[i]
);
if (ends.length === 0) {
ends[0] = offset;
}
endss[i++] = ends;
offset = ends[ends.length - 1];
}
endss.length = i;
return endss;
}
export {
transform2D,
rotate,
Geometry_default,
getLayoutForStride,
getStrideForLayout,
transformGeom2D,
SimpleGeometry_default,
deflateCoordinate,
deflateCoordinates,
deflateCoordinatesArray,
deflateMultiCoordinatesArray
};
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