SourceTermAnalysisSystem_vue/node_modules/.vite/deps/chunk-CKDBVGKM.js
2026-05-15 10:22:44 +08:00

534 lines
14 KiB
JavaScript

// node_modules/ol/extent/Relationship.js
var Relationship_default = {
UNKNOWN: 0,
INTERSECTING: 1,
ABOVE: 2,
RIGHT: 4,
BELOW: 8,
LEFT: 16
};
// node_modules/ol/extent.js
function boundingExtent(coordinates) {
const extent = createEmpty();
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
extendCoordinate(extent, coordinates[i]);
}
return extent;
}
function _boundingExtentXYs(xs, ys, dest) {
const minX = Math.min.apply(null, xs);
const minY = Math.min.apply(null, ys);
const maxX = Math.max.apply(null, xs);
const maxY = Math.max.apply(null, ys);
return createOrUpdate(minX, minY, maxX, maxY, dest);
}
function buffer(extent, value, dest) {
if (dest) {
dest[0] = extent[0] - value;
dest[1] = extent[1] - value;
dest[2] = extent[2] + value;
dest[3] = extent[3] + value;
return dest;
}
return [
extent[0] - value,
extent[1] - value,
extent[2] + value,
extent[3] + value
];
}
function clone(extent, dest) {
if (dest) {
dest[0] = extent[0];
dest[1] = extent[1];
dest[2] = extent[2];
dest[3] = extent[3];
return dest;
}
return extent.slice();
}
function closestSquaredDistanceXY(extent, x, y) {
let dx, dy;
if (x < extent[0]) {
dx = extent[0] - x;
} else if (extent[2] < x) {
dx = x - extent[2];
} else {
dx = 0;
}
if (y < extent[1]) {
dy = extent[1] - y;
} else if (extent[3] < y) {
dy = y - extent[3];
} else {
dy = 0;
}
return dx * dx + dy * dy;
}
function containsCoordinate(extent, coordinate) {
return containsXY(extent, coordinate[0], coordinate[1]);
}
function containsExtent(extent1, extent2) {
return extent1[0] <= extent2[0] && extent2[2] <= extent1[2] && extent1[1] <= extent2[1] && extent2[3] <= extent1[3];
}
function containsXY(extent, x, y) {
return extent[0] <= x && x <= extent[2] && extent[1] <= y && y <= extent[3];
}
function coordinateRelationship(extent, coordinate) {
const minX = extent[0];
const minY = extent[1];
const maxX = extent[2];
const maxY = extent[3];
const x = coordinate[0];
const y = coordinate[1];
let relationship = Relationship_default.UNKNOWN;
if (x < minX) {
relationship = relationship | Relationship_default.LEFT;
} else if (x > maxX) {
relationship = relationship | Relationship_default.RIGHT;
}
if (y < minY) {
relationship = relationship | Relationship_default.BELOW;
} else if (y > maxY) {
relationship = relationship | Relationship_default.ABOVE;
}
if (relationship === Relationship_default.UNKNOWN) {
relationship = Relationship_default.INTERSECTING;
}
return relationship;
}
function createEmpty() {
return [Infinity, Infinity, -Infinity, -Infinity];
}
function createOrUpdate(minX, minY, maxX, maxY, dest) {
if (dest) {
dest[0] = minX;
dest[1] = minY;
dest[2] = maxX;
dest[3] = maxY;
return dest;
}
return [minX, minY, maxX, maxY];
}
function createOrUpdateEmpty(dest) {
return createOrUpdate(Infinity, Infinity, -Infinity, -Infinity, dest);
}
function createOrUpdateFromCoordinate(coordinate, dest) {
const x = coordinate[0];
const y = coordinate[1];
return createOrUpdate(x, y, x, y, dest);
}
function createOrUpdateFromCoordinates(coordinates, dest) {
const extent = createOrUpdateEmpty(dest);
return extendCoordinates(extent, coordinates);
}
function createOrUpdateFromFlatCoordinates(flatCoordinates, offset, end, stride, dest) {
const extent = createOrUpdateEmpty(dest);
return extendFlatCoordinates(extent, flatCoordinates, offset, end, stride);
}
function createOrUpdateFromRings(rings, dest) {
const extent = createOrUpdateEmpty(dest);
return extendRings(extent, rings);
}
function equals(extent1, extent2) {
return extent1[0] == extent2[0] && extent1[2] == extent2[2] && extent1[1] == extent2[1] && extent1[3] == extent2[3];
}
function approximatelyEquals(extent1, extent2, tolerance) {
return Math.abs(extent1[0] - extent2[0]) < tolerance && Math.abs(extent1[2] - extent2[2]) < tolerance && Math.abs(extent1[1] - extent2[1]) < tolerance && Math.abs(extent1[3] - extent2[3]) < tolerance;
}
function extend(extent1, extent2) {
if (extent2[0] < extent1[0]) {
extent1[0] = extent2[0];
}
if (extent2[2] > extent1[2]) {
extent1[2] = extent2[2];
}
if (extent2[1] < extent1[1]) {
extent1[1] = extent2[1];
}
if (extent2[3] > extent1[3]) {
extent1[3] = extent2[3];
}
return extent1;
}
function extendCoordinate(extent, coordinate) {
if (coordinate[0] < extent[0]) {
extent[0] = coordinate[0];
}
if (coordinate[0] > extent[2]) {
extent[2] = coordinate[0];
}
if (coordinate[1] < extent[1]) {
extent[1] = coordinate[1];
}
if (coordinate[1] > extent[3]) {
extent[3] = coordinate[1];
}
}
function extendCoordinates(extent, coordinates) {
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
extendCoordinate(extent, coordinates[i]);
}
return extent;
}
function extendFlatCoordinates(extent, flatCoordinates, offset, end, stride) {
for (; offset < end; offset += stride) {
extendXY(extent, flatCoordinates[offset], flatCoordinates[offset + 1]);
}
return extent;
}
function extendRings(extent, rings) {
for (let i = 0, ii = rings.length; i < ii; ++i) {
extendCoordinates(extent, rings[i]);
}
return extent;
}
function extendXY(extent, x, y) {
extent[0] = Math.min(extent[0], x);
extent[1] = Math.min(extent[1], y);
extent[2] = Math.max(extent[2], x);
extent[3] = Math.max(extent[3], y);
}
function forEachCorner(extent, callback) {
let val;
val = callback(getBottomLeft(extent));
if (val) {
return val;
}
val = callback(getBottomRight(extent));
if (val) {
return val;
}
val = callback(getTopRight(extent));
if (val) {
return val;
}
val = callback(getTopLeft(extent));
if (val) {
return val;
}
return false;
}
function getArea(extent) {
let area = 0;
if (!isEmpty(extent)) {
area = getWidth(extent) * getHeight(extent);
}
return area;
}
function getBottomLeft(extent) {
return [extent[0], extent[1]];
}
function getBottomRight(extent) {
return [extent[2], extent[1]];
}
function getCenter(extent) {
return [(extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2];
}
function getCorner(extent, corner) {
let coordinate;
if (corner === "bottom-left") {
coordinate = getBottomLeft(extent);
} else if (corner === "bottom-right") {
coordinate = getBottomRight(extent);
} else if (corner === "top-left") {
coordinate = getTopLeft(extent);
} else if (corner === "top-right") {
coordinate = getTopRight(extent);
} else {
throw new Error("Invalid corner");
}
return coordinate;
}
function getEnlargedArea(extent1, extent2) {
const minX = Math.min(extent1[0], extent2[0]);
const minY = Math.min(extent1[1], extent2[1]);
const maxX = Math.max(extent1[2], extent2[2]);
const maxY = Math.max(extent1[3], extent2[3]);
return (maxX - minX) * (maxY - minY);
}
function getForViewAndSize(center, resolution, rotation, size, dest) {
const [x0, y0, x1, y1, x2, y2, x3, y3] = getRotatedViewport(
center,
resolution,
rotation,
size
);
return createOrUpdate(
Math.min(x0, x1, x2, x3),
Math.min(y0, y1, y2, y3),
Math.max(x0, x1, x2, x3),
Math.max(y0, y1, y2, y3),
dest
);
}
function getRotatedViewport(center, resolution, rotation, size) {
const dx = resolution * size[0] / 2;
const dy = resolution * size[1] / 2;
const cosRotation = Math.cos(rotation);
const sinRotation = Math.sin(rotation);
const xCos = dx * cosRotation;
const xSin = dx * sinRotation;
const yCos = dy * cosRotation;
const ySin = dy * sinRotation;
const x = center[0];
const y = center[1];
return [
x - xCos + ySin,
y - xSin - yCos,
x - xCos - ySin,
y - xSin + yCos,
x + xCos - ySin,
y + xSin + yCos,
x + xCos + ySin,
y + xSin - yCos,
x - xCos + ySin,
y - xSin - yCos
];
}
function getHeight(extent) {
return extent[3] - extent[1];
}
function getIntersectionArea(extent1, extent2) {
const intersection = getIntersection(extent1, extent2);
return getArea(intersection);
}
function getIntersection(extent1, extent2, dest) {
const intersection = dest ? dest : createEmpty();
if (intersects(extent1, extent2)) {
if (extent1[0] > extent2[0]) {
intersection[0] = extent1[0];
} else {
intersection[0] = extent2[0];
}
if (extent1[1] > extent2[1]) {
intersection[1] = extent1[1];
} else {
intersection[1] = extent2[1];
}
if (extent1[2] < extent2[2]) {
intersection[2] = extent1[2];
} else {
intersection[2] = extent2[2];
}
if (extent1[3] < extent2[3]) {
intersection[3] = extent1[3];
} else {
intersection[3] = extent2[3];
}
} else {
createOrUpdateEmpty(intersection);
}
return intersection;
}
function getMargin(extent) {
return getWidth(extent) + getHeight(extent);
}
function getSize(extent) {
return [extent[2] - extent[0], extent[3] - extent[1]];
}
function getTopLeft(extent) {
return [extent[0], extent[3]];
}
function getTopRight(extent) {
return [extent[2], extent[3]];
}
function getWidth(extent) {
return extent[2] - extent[0];
}
function intersects(extent1, extent2) {
return extent1[0] <= extent2[2] && extent1[2] >= extent2[0] && extent1[1] <= extent2[3] && extent1[3] >= extent2[1];
}
function isEmpty(extent) {
return extent[2] < extent[0] || extent[3] < extent[1];
}
function returnOrUpdate(extent, dest) {
if (dest) {
dest[0] = extent[0];
dest[1] = extent[1];
dest[2] = extent[2];
dest[3] = extent[3];
return dest;
}
return extent;
}
function scaleFromCenter(extent, value) {
const deltaX = (extent[2] - extent[0]) / 2 * (value - 1);
const deltaY = (extent[3] - extent[1]) / 2 * (value - 1);
extent[0] -= deltaX;
extent[2] += deltaX;
extent[1] -= deltaY;
extent[3] += deltaY;
}
function intersectsSegment(extent, start, end) {
let intersects2 = false;
const startRel = coordinateRelationship(extent, start);
const endRel = coordinateRelationship(extent, end);
if (startRel === Relationship_default.INTERSECTING || endRel === Relationship_default.INTERSECTING) {
intersects2 = true;
} else {
const minX = extent[0];
const minY = extent[1];
const maxX = extent[2];
const maxY = extent[3];
const startX = start[0];
const startY = start[1];
const endX = end[0];
const endY = end[1];
const slope = (endY - startY) / (endX - startX);
let x, y;
if (!!(endRel & Relationship_default.ABOVE) && !(startRel & Relationship_default.ABOVE)) {
x = endX - (endY - maxY) / slope;
intersects2 = x >= minX && x <= maxX;
}
if (!intersects2 && !!(endRel & Relationship_default.RIGHT) && !(startRel & Relationship_default.RIGHT)) {
y = endY - (endX - maxX) * slope;
intersects2 = y >= minY && y <= maxY;
}
if (!intersects2 && !!(endRel & Relationship_default.BELOW) && !(startRel & Relationship_default.BELOW)) {
x = endX - (endY - minY) / slope;
intersects2 = x >= minX && x <= maxX;
}
if (!intersects2 && !!(endRel & Relationship_default.LEFT) && !(startRel & Relationship_default.LEFT)) {
y = endY - (endX - minX) * slope;
intersects2 = y >= minY && y <= maxY;
}
}
return intersects2;
}
function applyTransform(extent, transformFn, dest, stops) {
if (isEmpty(extent)) {
return createOrUpdateEmpty(dest);
}
let coordinates = [];
if (stops > 1) {
const width = extent[2] - extent[0];
const height = extent[3] - extent[1];
for (let i = 0; i < stops; ++i) {
coordinates.push(
extent[0] + width * i / stops,
extent[1],
extent[2],
extent[1] + height * i / stops,
extent[2] - width * i / stops,
extent[3],
extent[0],
extent[3] - height * i / stops
);
}
} else {
coordinates = [
extent[0],
extent[1],
extent[2],
extent[1],
extent[2],
extent[3],
extent[0],
extent[3]
];
}
transformFn(coordinates, coordinates, 2);
const xs = [];
const ys = [];
for (let i = 0, l = coordinates.length; i < l; i += 2) {
xs.push(coordinates[i]);
ys.push(coordinates[i + 1]);
}
return _boundingExtentXYs(xs, ys, dest);
}
function wrapX(extent, projection) {
const projectionExtent = projection.getExtent();
const center = getCenter(extent);
if (projection.canWrapX() && (center[0] < projectionExtent[0] || center[0] >= projectionExtent[2])) {
const worldWidth = getWidth(projectionExtent);
const worldsAway = Math.floor(
(center[0] - projectionExtent[0]) / worldWidth
);
const offset = worldsAway * worldWidth;
extent[0] -= offset;
extent[2] -= offset;
}
return extent;
}
function wrapAndSliceX(extent, projection, multiWorld) {
if (projection.canWrapX()) {
const projectionExtent = projection.getExtent();
if (!isFinite(extent[0]) || !isFinite(extent[2])) {
return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]];
}
wrapX(extent, projection);
const worldWidth = getWidth(projectionExtent);
if (getWidth(extent) > worldWidth && !multiWorld) {
return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]];
}
if (extent[0] < projectionExtent[0]) {
return [
[extent[0] + worldWidth, extent[1], projectionExtent[2], extent[3]],
[projectionExtent[0], extent[1], extent[2], extent[3]]
];
}
if (extent[2] > projectionExtent[2]) {
return [
[extent[0], extent[1], projectionExtent[2], extent[3]],
[projectionExtent[0], extent[1], extent[2] - worldWidth, extent[3]]
];
}
}
return [extent];
}
export {
Relationship_default,
boundingExtent,
buffer,
clone,
closestSquaredDistanceXY,
containsCoordinate,
containsExtent,
containsXY,
coordinateRelationship,
createEmpty,
createOrUpdate,
createOrUpdateEmpty,
createOrUpdateFromCoordinate,
createOrUpdateFromCoordinates,
createOrUpdateFromFlatCoordinates,
createOrUpdateFromRings,
equals,
approximatelyEquals,
extend,
extendCoordinate,
extendCoordinates,
extendFlatCoordinates,
extendRings,
extendXY,
forEachCorner,
getArea,
getBottomLeft,
getBottomRight,
getCenter,
getCorner,
getEnlargedArea,
getForViewAndSize,
getRotatedViewport,
getHeight,
getIntersectionArea,
getIntersection,
getMargin,
getSize,
getTopLeft,
getTopRight,
getWidth,
intersects,
isEmpty,
returnOrUpdate,
scaleFromCenter,
intersectsSegment,
applyTransform,
wrapX,
wrapAndSliceX
};
//# sourceMappingURL=chunk-CKDBVGKM.js.map