/** * see https://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript * @param {Object|string} input The hash input, either an object or string * @return {string} Hash (if the object cannot be serialized, it is based on `getUid`) */ export function computeHash(input: any | string): string; /** * @typedef {Object} StyleParseResult * @property {ShaderBuilder} builder Shader builder pre-configured according to a given style * @property {import("./VectorStyleRenderer.js").UniformDefinitions} uniforms Uniform definitions * @property {import("./VectorStyleRenderer.js").AttributeDefinitions} attributes Attribute definitions */ /** * Parses a {@link import("../../style/flat.js").FlatStyle} object and returns a {@link ShaderBuilder} * object that has been configured according to the given style, as well as `attributes` and `uniforms` * arrays to be fed to the `WebGLPointsRenderer` class. * * Also returns `uniforms` and `attributes` properties as expected by the * {@link module:ol/renderer/webgl/PointsLayer~WebGLPointsLayerRenderer}. * * @param {import("../../style/flat.js").FlatStyle} style Flat style. * @param {import('../../style/flat.js').StyleVariables} [variables] Style variables. * @param {import("../../expr/expression.js").EncodedExpression} [filter] Filter (if any) * @return {StyleParseResult} Result containing shader params, attributes and uniforms. */ export function parseLiteralStyle(style: import("../../style/flat.js").FlatStyle, variables?: import("../../style/flat.js").StyleVariables, filter?: import("../../expr/expression.js").EncodedExpression): StyleParseResult; /** * @typedef {import('./VectorStyleRenderer.js').AsShaders} StyleAsShaders */ /** * @typedef {import('./VectorStyleRenderer.js').AsRule} StyleAsRule */ /** * Takes in either a Flat Style or an array of shaders (used as input for the webgl vector layer classes) * and breaks it down into separate styles to be used by the VectorStyleRenderer class. * @param {import('../../style/flat.js').FlatStyleLike | Array | StyleAsShaders} style Flat style or shaders * @return {Array} Separate styles as shaders or rules with a single flat style and a filter */ export function breakDownFlatStyle(style: import("../../style/flat.js").FlatStyleLike | Array | StyleAsShaders): Array; export type StyleParseResult = { /** * Shader builder pre-configured according to a given style */ builder: ShaderBuilder; /** * Uniform definitions */ uniforms: import("./VectorStyleRenderer.js").UniformDefinitions; /** * Attribute definitions */ attributes: import("./VectorStyleRenderer.js").AttributeDefinitions; }; export type StyleAsShaders = import("./VectorStyleRenderer.js").AsShaders; export type StyleAsRule = import("./VectorStyleRenderer.js").AsRule; import { ShaderBuilder } from './ShaderBuilder.js'; //# sourceMappingURL=style.d.ts.map