#include "LogmudResultItem.h" #include LogmudResultItem::LogmudResultItem() :Order(0) ,depth(0) ,Number(0) ,type(1) ,BH(0) ,WH(0) ,DH(0) ,A(0) ,B(0) ,C(0) ,D(0) ,LABEL_X(0) ,LABEL_Y(0) { m_BeginDotPos=-1,m_EndDotPos=-1; memset(&CoreValues,0,sizeof(CoreValues)); memset(RATION_Y,0,sizeof(RATION_Y)); for (int i=0;i<30;i++) { m_time[i]=-1; m_tVvalue[i]=-1; } } void LogmudResultItem::SetOrder(int order) { Order=order; } int LogmudResultItem::GetOrder() { return Order; } void LogmudResultItem::SetNumber(double dep) { Number=dep; // SetDepthRange(dep,dep); // if(m_discreteLog) m_discreteLog->SaveToSLF(); } double LogmudResultItem::GetNumber() { return Number; } void LogmudResultItem::SetCoreValue(float v) { // CoreValue=v; } float LogmudResultItem::GetCoreValue() { return 0;//CoreValue; } LogmudResultItem::LogmudResultItem( double topDepth, double bottomDepth ) :Order(0) ,depth(0) ,Number(topDepth) ,type(1) ,BH(0) ,WH(0) ,DH(0) ,A(0) ,B(0) ,C(0) ,D(0) ,LABEL_X(0) ,LABEL_Y(0) { m_topDepth=topDepth; m_bottomDepth=bottomDepth; m_BeginDotPos=-1,m_EndDotPos=-1; memset(&CoreValues,0,sizeof(CoreValues)); memset(RATION_Y,0,sizeof(RATION_Y)); for (int i=0;i<30;i++) { m_time[i]=-1; m_tVvalue[i]=-1; } } LogmudResultItem::~LogmudResultItem() { } bool LogmudResultItem::ContainTextItem( double depth,double sideWidth,double boundingWidth) { return (depth >=m_topDepth-CoreHeight/2) && (m_bottomDepth+CoreHeight/2 )>= depth; } bool LogmudResultItem::operator< (const LogmudResultItem& other) { float top = (int)(other.m_topDepth * 1000 + 0.5) / 1000.; float bottom = (int)(m_bottomDepth * 1000 + 0.5) / 1000.; float top0 = (int)(m_topDepth * 1000 + 0.5) / 1000.; return (top - m_bottomDepth) > 0.05 || (qAbs(bottom - top) < 0.05 && (top - top0) > 0.05); } bool LogmudResultItem::operator> (const LogmudResultItem& other) { //TODO check this float top = (int)(other.m_topDepth * 1000 + 0.5) / 1000.; float bottom = (int)(other.m_bottomDepth * 1000 + 0.5) / 1000.; float top1 = (int)(m_topDepth * 1000 + 0.5) / 1000.; float bottom1 = (int)(m_bottomDepth * 1000 + 0.5) / 1000.; return (top1 - top) > 0.05 || (qAbs(top1 - bottom) < 0.05 && (top1 - top) > 0.05); } bool LogmudResultItem::operator== (const LogmudResultItem& other) { return fabs(other.Number-Number)<1e-10; } bool LogmudResultItem::Contains(double depth) const { depth = (int)(depth * 1000 + 0.5) / 1000.0; if (m_topDepth == m_bottomDepth) { return qAbs(m_topDepth - depth) < 0.001; } if (qAbs(m_topDepth - depth) < 0.05 || qAbs(m_bottomDepth - depth) < 0.05) return false; return depth > m_topDepth && m_bottomDepth > depth; } void LogmudResultItem::SetDepth( double _depth ) { depth=_depth; // if(m_discreteLog) m_discreteLog->SaveToSLF(); // emit signalCorePropertyChanged(); } double LogmudResultItem::GetDepth() { return depth; } int ViewInfoLogmud::GetLogarithmic() { return m_nLogarithmic; } int ViewInfoLogmud::GetTLogarithmic() { return m_nTLogarithmic; } int ViewInfoLogmud::GetxGrid() { return m_xGrid; } int ViewInfoLogmud::GetyGrid() { return m_yGrid; } QColor ViewInfoLogmud::GetColor() { return m_Color; } void ViewInfoLogmud::SetLogarithmic(int nAxis) { m_nLogarithmic = nAxis; } void ViewInfoLogmud::SetTLogarithmic(int nAxis) { m_nTLogarithmic = nAxis; }