NuclearDispersionSystem/ant-design-vue-jeecg/node_modules/@antv/g2/esm/util/legend.js.map
2023-09-14 14:47:11 +08:00

1 line
5.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{"version":3,"file":"legend.js","sourceRoot":"","sources":["../../src/util/legend.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAIxC,OAAO,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAC;AACzC,OAAO,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AAEzC,SAAS,eAAe,CAAC,MAAM;IAC7B,IAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;IAC7B,IAAI,QAAQ,CAAC,MAAM,CAAC,IAAI,aAAa,CAAC,MAAM,CAAC,EAAE;QAC7C,MAAM,CAAC,MAAM,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC;KACvC;AACH,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,eAAe,CAAC,SAAoB;IAClD,OAAO,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,YAAY,CAAC;AACnH,CAAC;AAED;;;;;;;;;GASG;AACH,MAAM,UAAU,cAAc,CAC5B,IAAU,EACV,QAAkB,EAClB,IAAe,EACf,WAAmB,EACnB,UAAU;IAEV,IAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvC,IAAI,KAAK,CAAC,UAAU,EAAE;QACpB,IAAM,OAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAC1B,IAAM,WAAS,GAAG,QAAQ,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QACjD,IAAM,WAAS,GAAG,QAAQ,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QACjD,IAAM,cAAY,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC,YAAY,CAAC;QAClD,IAAM,WAAS,GAAG,QAAQ,CAAC,UAAU,CAAC,OAAO,CAAC;QAE9C,OAAO,KAAK,CAAC,QAAQ,EAAE,CAAC,GAAG,CAAC,UAAC,IAAU;;YAC7B,IAAA,IAAI,GAAwB,IAAI,KAA5B,EAAS,UAAU,GAAK,IAAI,MAAT,CAAU;YACzC,IAAM,IAAI,GAAG,IAAI,CAAC;YAClB,IAAM,KAAK,GAAG,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;YAEvC,4BAA4B;YAC5B,IAAM,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,OAAK,EAAE,WAAG,GAAC,OAAK,IAAG,KAAK,MAAG,CAAC,CAAC,MAAM,KAAK,CAAC,CAAC;YAEjF,aAAa;YACb,IAAM,KAAK,GAAG,eAAe,CAAC,WAAS,EAAE,KAAK,EAAE,cAAY,CAAC,CAAC;YAC9D,IAAM,KAAK,GAAG,eAAe,CAAC,WAAS,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YACzD,IAAI,MAAM,GAAG,QAAQ,CAAC,cAAc,CAAC,KAAK,EAAE;gBAC1C,KAAK,OAAA;gBACL,SAAS,aAAA;aACV,CAAC,CAAC;YACH,8CAA8C;YAC9C,MAAM,GAAG,OAAO,CAAC,EAAE,EAAE,WAAW,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;YAEtD,eAAe,CAAC,MAAM,CAAC,CAAC;YAExB,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,MAAA,EAAE,KAAK,OAAA,EAAE,MAAM,QAAA,EAAE,SAAS,WAAA,EAAE,CAAC;QACvD,CAAC,CAAC,CAAC;KACJ;IACD,OAAO,EAAE,CAAC;AACZ,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,oBAAoB,CAAC,WAAmB,EAAE,UAAkB,EAAE,WAAyB;IACrG,wCAAwC;IACxC,OAAO,WAAW,CAAC,GAAG,CAAC,UAAC,IAAgB;QACtC,IAAM,MAAM,GAAG,OAAO,CAAC,EAAE,EAAE,WAAW,EAAE,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACjE,eAAe,CAAC,MAAM,CAAC,CAAC;QAExB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,OAAO,IAAI,CAAC;IACd,CAAC,CAAC,CAAC;AACL,CAAC","sourcesContent":["import { deepMix, isString } from '@antv/util';\nimport View from '../chart/view';\nimport { DIRECTION } from '../constant';\nimport { Attribute, Tick } from '../dependents';\nimport Geometry from '../geometry/base';\nimport { LegendItem } from '../interface';\nimport { getMappingValue } from './attr';\nimport { MarkerSymbols } from './marker';\n\nfunction setMarkerSymbol(marker) {\n const symbol = marker.symbol;\n if (isString(symbol) && MarkerSymbols[symbol]) {\n marker.symbol = MarkerSymbols[symbol];\n }\n}\n\n/**\n * @ignore\n * get the legend layout from direction\n * @param direction\n * @returns layout 'horizontal' | 'vertical'\n */\nexport function getLegendLayout(direction: DIRECTION): 'vertical' | 'horizontal' {\n return direction.startsWith(DIRECTION.LEFT) || direction.startsWith(DIRECTION.RIGHT) ? 'vertical' : 'horizontal';\n}\n\n/**\n * @ignore\n * get the legend items\n * @param view\n * @param geometry\n * @param attr\n * @param themeMarker\n * @param userMarker\n * @returns legend items\n */\nexport function getLegendItems(\n view: View,\n geometry: Geometry,\n attr: Attribute,\n themeMarker: object,\n userMarker,\n): any[] {\n const scale = attr.getScale(attr.type);\n if (scale.isCategory) {\n const field = scale.field;\n const colorAttr = geometry.getAttribute('color');\n const shapeAttr = geometry.getAttribute('shape');\n const defaultColor = view.getTheme().defaultColor;\n const isInPolar = geometry.coordinate.isPolar;\n\n return scale.getTicks().map((tick: Tick) => {\n const { text, value: scaleValue } = tick;\n const name = text;\n const value = scale.invert(scaleValue);\n\n // 通过过滤图例项的数据,来看是否 unchecked\n const unchecked = view.filterFieldData(field, [{ [field]: value }]).length === 0;\n\n // @ts-ignore\n const color = getMappingValue(colorAttr, value, defaultColor);\n const shape = getMappingValue(shapeAttr, value, 'point');\n let marker = geometry.getShapeMarker(shape, {\n color,\n isInPolar,\n });\n // the marker configure order should be ensure\n marker = deepMix({}, themeMarker, marker, userMarker);\n\n setMarkerSymbol(marker);\n\n return { id: value, name, value, marker, unchecked };\n });\n }\n return [];\n}\n\n/**\n * @ignore\n * custom legend 的 items 获取\n * @param themeMarker\n * @param userMarker\n * @param customItems\n */\nexport function getCustomLegendItems(themeMarker: object, userMarker: object, customItems: LegendItem[]) {\n // 如果有自定义的 item那么就直接使用并合并主题的 marker 配置\n return customItems.map((item: LegendItem) => {\n const marker = deepMix({}, themeMarker, userMarker, item.marker);\n setMarkerSymbol(marker);\n\n item.marker = marker;\n return item;\n });\n}\n"]}